
Old Sack
The default starting tool for item storage. It has the smallest capacity, holding up to 5 items, which can be increased to 7 with the Scavenger Class.
Search and filter all items from 99 Nights in the Forest.
132 items
The default starting tool for item storage. It has the smallest capacity, holding up to 5 items, which can be increased to 7 with the Scavenger Class.
A mid-tier storage item that significantly increases a player's inventory space, tripling the capacity of the starting sack.
A high-tier storage item that offers a massive inventory capacity, allowing players to carry a large number of items.
A basic starting axe used for cutting down trees and as a rudimentary melee weapon. It is the least efficient axe for chopping trees.
A significant upgrade from the Old Axe, allowing for much faster tree chopping and serving as a decent early-game weapon.
A special axe with the same wood-cutting power as the Good Axe, but with the unique ability to slow down enemies on hit.
A powerful, high-tier axe that can fell normal trees in a single hit, making it very effective for gathering wood quickly.
The most efficient woodcutting tool in the game, capable of felling trees rapidly with a continuous attack. It is less effective as a weapon due to low damage.
A rare, event-exclusive admin weapon that could destroy any tree in a single hit. It is no longer obtainable.
The basic, entry-level tool for fishing. It is the first rod players typically acquire and can be upgraded to higher tiers after gaining enough experience through fishing.
The second-tier fishing rod, offering improved performance that makes fishing easier than with the Old Rod. It is obtained exclusively by upgrading.
The highest tier of fishing rod currently available. As the final upgrade, it provides the best performance and makes fishing easiest.
A basic tool that provides light for exploring at night. It runs on a rechargeable battery and can be used to temporarily stun certain creatures.
An upgraded version of the Old Flashlight. It provides a significantly brighter light, a longer-lasting stun effect, and has double the battery capacity.
A utility tool introduced in the Furniture update. Its primary function is to allow players to pick up and move previously placed furniture and structures, providing flexibility in base design.
A tool exclusive to the Farmer Class. Using it on farm plots increases the chance of growing rarer crops and guarantees that at least one pumpkin will grow.
A placeable trap used to damage and kill bears, making it an effective tool for farming meat and pelts. It appears as a blueprint in the inventory before being placed.
An item exclusive to the Chef Class that records and enables the cooking of new, unique recipes. These recipes provide powerful bonuses to players.
A blueprint that allows the player to place one crafted item or structure, such as a crafting station, at their Campfire base.
A versatile blueprint used to deploy a variety of defensive structures to protect a player's base from enemies.
A blueprint used to construct a Chef's Station. This special cooking structure allows for the creation of unique recipes that provide players with significant bonuses.
A food item that can be found in buildings or grown on apple trees by the Farmer class. It provides a small amount of hunger and can be used as an ingredient in Stew.
A common consumable food item found on Berry Bushes throughout the forest. It fills a small portion of the hunger bar and can be cultivated using Berry Seed Packs.
A rare and highly valuable crop that restores a large amount of hunger, making it one of the best food items in the game.
An uncommon crop that can be grown in farm plots, providing a moderate amount of hunger when consumed.
A common and versatile crop. It can be found throughout the world, grown on farms, and is a key ingredient for both Stew and Biofuel.
A small piece of raw meat obtained from various small animals. It must be cooked over a Campfire to be eaten safely and to increase its nutritional value.
A larger cut of raw meat dropped by medium to large animals. It is harmful to eat raw but becomes a good source of food when cooked.
A very high-quality meat item exclusively obtained from Mammoths. When cooked, it becomes one of the most fulfilling food sources in the game, restoring more hunger than Stew.
A versatile food item that not only replenishes a small amount of hunger but also heals the player for a flat amount.
A unique consumable plant that grants the player a temporary speed boost upon consumption, making it useful for exploration or escaping danger.
A nutritious meal cooked in a Crock Pot using various ingredients. It restores a large amount of hunger and can warm a player who is suffering from the cold.
An enhanced version of Stew, exclusive to the Cook Class. It provides the same substantial hunger restoration and warmth, but with the added benefit of healing the player.
An unusual sandwich found in alien structures. In addition to restoring hunger, it also replenishes the user's Alien Tech Energy, making it valuable for players using alien technology.
A common fish caught in basic ponds. It provides a small amount of hunger, which is doubled when cooked. Like all fish, it serves as a reliable food source.
A versatile fish found in multiple pond types. It provides a small amount of hunger that doubles upon being cooked.
A common fish found across all major pond types, from the freshest to the most desolate. It offers a basic amount of food.
A unique catch that doesn't provide hunger. Instead, consuming it grants a burst of energy, likely restoring stamina or a similar resource.
An arctic fish found exclusively in the cold ponds of the Snow Biome. It offers a standard amount of hunger restoration.
A type of fish that can only be caught in the freezing waters of the Snow Biome's cold ponds.
A relatively common fish that can be caught in all major pond types. It provides a standard amount of hunger restoration.
A rare and valuable catch found only in higher-level ponds. It provides a substantial amount of hunger, especially when cooked, making it a highly sought-after food source.
A passive ability exclusive to the Cook and Chef classes. It automatically seasons all cooked food, causing it to restore more hunger than its unseasoned counterpart.
A seed pack that, when planted, grows Chili plants throughout the map after one day. Chili is a unique food that provides a temporary speed boost.
A seed pack used to grow decorative Flowers. The flowers, which come in various colors, will appear throughout the map one day after planting.
A seed pack that allows players to cultivate their own Berry Bushes. The bushes will grow and produce Berries one day after the seeds are planted.
A unique seed pack that doesn't grow plants, but instead spawns Fireflies. The Fireflies appear throughout the map one day after planting and can be used to recharge flashlights.
The Poison Spear is a special variant of the Spear that deals the same base damage but also applies a lingering poison effect to any enemy it hits.
A powerful and rare melee weapon that can only be obtained through fishing. It boasts high damage, especially for Brawler and Berserker classes, but has a slightly slower swing rate.
A powerful melee weapon found in the Snow Biome that deals high damage and applies a unique slowing 'Frost Effect' to enemies, making it excellent for crowd control and kiting.
An alien melee weapon that runs on regenerating Alien Tech Energy. When fully charged, it deals bonus area-of-effect damage, making it useful for crowd control.
A melee weapon that is exclusive to the Assassin Class. It functions identically to the Spear, serving as a cosmetic reskin.
A heavy-hitting melee weapon that boasts the highest single-hit damage in its class, balanced by a slower swing speed. It is a top-tier choice for damage-focused classes.
A fundamental melee weapon with better range and damage than axes, making it a reliable choice for early to mid-game combat and for safely kiting enemies.
A basic ranged weapon that fires individual bullets. It holds 6 rounds and is effective against early-game enemies but less so against tougher foes.
A powerful, single-shot ranged weapon that deals high damage, especially with headshots. It is ideal for taking down tougher enemies from a distance but is hindered by a long reload time after every shot.
A powerful close-range weapon that fires multiple pellets in a single shot. It is highly effective against hordes of enemies but its ammunition is rare and must be crafted.
A throwable projectile found in the Snow Biome that deals a small amount of damage but is primarily used for its ability to apply a slowing 'Frost Effect' to enemies.
A throwable ranged weapon from the Snow Biome that applies a slowing 'Frost Effect' to enemies. It has a limited number of uses before being consumed.
A fast-firing, reusable throwing weapon that deals damage comparable to the Revolver. It is a signature weapon of the Assassin Class.
A class-exclusive ranged weapon that continuously fires a stream of fire, using Fuel Canisters for ammunition. It excels at crowd control and has the unique ability to cook meat from animals it kills.
A ranged weapon that applies a poison effect to enemies it hits, dealing damage over time.
A rare and powerful alien weapon that fires a high-damage projectile with a large area-of-effect blast. It is balanced by a long recharge time after each shot.
A fast-firing alien pistol that uses regenerating Alien Tech Energy instead of traditional ammo. Its high rate of fire and infinite ammo make it one of the best weapons in the game.
A now-unobtainable event weapon for administrators that uses the Raygun model. It could one-shot any entity and had an extremely fast fire rate with no recharge.
A now-unobtainable event weapon that functioned like the Admin Gun but with the dangerous ability to harm teammates.
A box of ammunition used exclusively for the Revolver. Each box provides 6 bullets.
A box of high-caliber ammunition used for the Rifle. Each box provides 6 bullets.
A box of shells for the Tactical Shotgun. This ammunition is craft-only and provides 6 shells per box.
A basic armor piece that provides a starting level of damage reduction for players.
A special armor that not only reduces incoming damage but also inflicts a poison effect on any enemy that attacks the wearer in melee.
A common and reliable armor set that provides solid, passive damage protection without any special effects. It is a direct upgrade from the Leather Body.
A high-tier armor that reduces incoming damage and automatically inflicts contact damage back to any entity that attacks the wearer.
A defensive tool that reduces incoming damage when held by the player. It is unique in that it can be equipped and used at the same time as a body armor piece.
A rare biomechanical armor with high damage mitigation and a unique effect: it restores Alien Tech Energy when the wearer is hit by a melee attack, making it ideal for players using alien technology.
A basic piece of warm clothing that provides a minimal level of protection against the cold in the Snow Biome.
A piece of warm clothing that offers a low-to-medium level of protection against the cold, making it a solid early-game choice for exploring the Snow Biome.
An effective piece of warm clothing crafted from Arctic Fox Pelts that provides a high level of cold protection.
A very effective piece of warm clothing that offers excellent protection against the cold, crafted from Polar Bear Pelts.
The most effective piece of warm clothing currently available, offering unparalleled protection against the cold. It is uniquely crafted at the Tool Workshop.
A unique pair of boots that enhances the player's mobility by increasing both their jump height and walking speed, making it useful for traversal and escaping enemies.
A basic resource that can be used to fuel the Campfire or be processed into Wood at a Grinder.
A wooden chair found in cabins. It can be burned as fuel for the Campfire or be ground into 5 wood.
A processed fuel source created specifically for burning in the Campfire.
A resource found in the world that serves as a more efficient fuel source for the Campfire than wood-based items.
A versatile item that serves as both a powerful fuel source (🔥🔥🔥) for the Campfire and as the exclusive ammunition for the Flamethrower.
The most potent fuel source available, providing four fuel points to the Campfire. It can be found in high-level areas or produced by a craftable Oil Drill.
The body of a slain Cultist. It can be burned in the Campfire as a basic fuel source. This includes the corpses of standard, Crossbow, and Juggernaut Cultists.
The body of a slain Alien. It can be burned in the Campfire as a basic fuel source. This includes both standard and Elite Alien corpses.
The body of a slain Wolf. It serves as a moderately effective fuel source for the Campfire.
The body of a slain Alpha Wolf. It provides the same amount of fuel as a regular Wolf Corpse.
The body of a slain Bear. It is a good source of fuel for the Campfire.
A common piece of junk that can be ground up into a small amount of scrap.
A flat piece of metal that can be ground up into a small amount of scrap.
Debris from alien spacecraft that can be ground up into a small amount of scrap.
An intact component from alien technology that yields a moderate amount of scrap when ground.
A damaged household fan that can be broken down for a moderate amount of scrap.
An old, non-functional radio that can be ground for a moderate amount of scrap.
A derelict microwave oven that provides a good amount of scrap when ground.
An old rubber tyre that can surprisingly be ground into a good amount of scrap.
A metal chair, typically found in clinics, that yields a good amount of scrap.
A heavy car engine that provides a large quantity of scrap when ground.
A bulky appliance that can be broken down into a large amount of scrap.
A mysterious piece of cultist technology that yields a large amount of scrap when ground. It is a reward for clearing high-level areas.
An advanced piece of cultist technology that can be ground into a large amount of scrap. It is a reward for clearing high-level areas.
A large piece of alien wreckage that yields a very high amount of scrap when ground.
A rare drop from a Bunny. The Bunny Foot is primarily used for early-game trading with the Pelt Trader for basic tools, but can also be converted into biofuel.
A rare drop from Wolves and Guard Wolves. It's a versatile mid-game resource used for trading and for crafting several useful items like bandages and helmets.
A rare drop from the formidable Alpha Wolf. This valuable pelt is used for trading with the Pelt Trader and as a key component in advanced crafting recipes.
A rare drop from Bears. It is a high-value item used for trading with the Pelt Trader and for crafting powerful late-game items like the Chainsaw.
A special pelt obtained from Arctic Foxes in the Snow Biome. It is used exclusively for crafting Warm Clothing and cannot be converted into biofuel.
A rare pelt dropped by Polar Bears. Its sole purpose is to craft the high-tier Polar Bear Hat for excellent protection against the cold. It cannot be used as biofuel.
A very rare and valuable item dropped by Mammoths. It is a key component for crafting the Mammoth Helmet, the best warm clothing in the game. It cannot be converted to biofuel.
A basic crafting material used for a wide variety of items and structures. It is primarily obtained by processing other wooden objects.
A fundamental crafting material used for many recipes, especially those involving metal. It is obtained by breaking down various junk items.
A crucial high-tier crafting material dropped by Cultists. It is required to upgrade the Crafting Bench to its maximum level and to craft advanced items.
Also known as the Gem of the Forest, this is an end-game crafting material used for top-tier structures. It must be assembled by combining four separate fragments.
A special currency item used exclusively for purchasing furniture and decorative items from the Furniture Trader.
A natural resource that serves as a currency for the Fairy trader. They can be exchanged for various types of seeds.
A material dropped by The Owl. It was previously used for trading with the Bird Watcher NPC, but since the NPC's removal, the item currently has no function and is considered junk.
the main currency in 99 Nights in the Forest, used primarily in the lobby to purchase different playable Classes. They can be earned through gameplay or purchased directly.
A common healing item that restores a moderate amount of health (about half a health bar) and can be used to revive fallen teammates. It can be found in various locations or crafted at a Workshop.
A superior healing item that fully restores a player's health. It can also be used to revive teammates, but it is best saved for healing due to its rarity compared to bandages.
A common junk item with no practical use. It is occasionally caught by players while fishing.
An exclusive recipe for the Chef Class. This high-tier meal replenishes a massive amount of hunger, far more than standard foods.
An exclusive recipe for the Chef Class. In addition to restoring a large amount of hunger, this hearty soup provides a two-minute buff against the cold.
An exclusive recipe for the Chef Class. This meal is excellent for recovery, as it restores a large amount of hunger and also heals some health.
An exclusive recipe for the Chef Class. This unique cake provides a very long-lasting night vision buff and a significant health boost, making it excellent for nighttime exploration.
An exclusive and powerful recipe for the Chef Class. It provides a full heal and a long-lasting speed boost, making it one of the best recovery and utility items in the game.
An exclusive recipe for the Chef Class. This is one of the most filling meals in the game, replenishing an exceptional 150 hunger points.
The Paint Brush is a utility tool that allows players to customize their base by repainting various pieces of furniture with a wide selection of colors.
A blueprint used to place one piece of cosmetic or functional furniture at the Campfire, allowing for base customization.
This directory helps you browse, search, and understand every item in 99 Nights in the Forest. Use the search box to quickly find an item by name, and filter by category to narrow down results. Open an item to view its details and how to obtain it in-game.